QDaq
0.2.6
Qt-based Data Aqcuisition
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The prototype for the ByteArray class. More...
#include <bytearrayprototype.h>
Inherits QObject, and QScriptable.
Public Slots | |
void | chop (int n) |
Removes n bytes from the end of the byte array. | |
void | truncate (int pos) |
Truncates the array at pos. | |
bool | equals (const QByteArray &other) |
Returns true if this ByteArray is equal to other. | |
QByteArray | left (int len) const |
Returns a ByteArray with the len leftmost bytes. | |
QByteArray | mid (int pos, int len=-1) const |
Returns the middle part of the array from pos with length len. | |
QScriptValue | remove (int pos, int len) |
Removes len bytes starting at pos. | |
QByteArray | right (int len) const |
Returns the rightmost len bytes. | |
QString | toLatin1String () const |
Convert to a String. | |
QScriptValue | valueOf () const |
Return the data stored by the object. | |
Functions for reading numbers in binary form out of a ByteArray. | |
Similar to functions in node.js Buffer class. It is assumed that the number to be read is written in binary representation in the ByteArray. The functions access the buffer bytes and convert to the corresponding numeric value. The functions support double (64bit), float(32bit), int (32bit, 16bit, signed and unsigned) and the 8bit signed int. The unsigned 8bit value is the native storage type of the class and can be read with the [] operator. Little- and big-endian number formats (LE or BE in the function name) are supported. An offset in bytes may be passed as an argument. It defines the index of the byte where the stored number starts. If not given it defaults to 0. If the read operation exeeds the buffer length a RangeError is thrown in the QScriptEngine. | |
double | readDoubleLE (int offset=0) const |
double | readDoubleBE (int offset=0) const |
float | readFloatLE (int offset=0) const |
float | readFloatBE (int offset=0) const |
int | readInt32LE (int offset=0) const |
int | readInt32BE (int offset=0) const |
uint | readUInt32LE (int offset=0) const |
uint | readUInt32BE (int offset=0) const |
int | readInt16LE (int offset=0) const |
int | readInt16BE (int offset=0) const |
uint | readUInt16LE (int offset=0) const |
uint | readUInt16BE (int offset=0) const |
int | readInt8 (int offset=0) const |
Functions for writing numbers in binary format into the ByteArray | |
Similar to functions in node.js Buffer class. The number passed as a 1st argument is written in binary representation in the ByteArray. The functions support double (64bit), float(32bit), int (32bit, 16bit, signed and unsigned) and the 8bit signed int. The unsigned 8bit value is the native storage type of the class and can be written using the [] operator. Little- and big-endian number formats (LE or BE in the function name) are supported. An offset in bytes may be given as an argument. It defines the index of the starting byte where the number is stored. If the write operation exeeds the buffer length a RangeError is thrown in the QScriptEngine. | |
void | writeDoubleLE (double v, int offset=0) |
void | writeDoubleBE (double v, int offset=0) |
void | writeFloatLE (float v, int offset=0) |
void | writeFloatBE (float v, int offset=0) |
void | writeInt32LE (int v, int offset=0) |
void | writeInt32BE (int v, int offset=0) |
void | writeUInt32LE (uint v, int offset=0) |
void | writeUInt32BE (uint v, int offset=0) |
void | writeInt16LE (int v, int offset=0) |
void | writeInt16BE (int v, int offset=0) |
void | writeUInt16LE (uint v, int offset=0) |
void | writeUInt16BE (uint v, int offset=0) |
void | writeInt8 (int v, int offset=0) |
The prototype for the ByteArray class.
The ByteArray javascript class represents an array of bytes. It is essentially a QtScript wrapper for the QByteArray C++ class. Thus, when Qt-slots of QDaq classes are called from QtScript code, a QByteArray passed as an argument or as return value is converted to a JS object of ByteArray class.
Elements of a ByteArray can be accesed by the [] operator and the "length" property gives the number of elements.
A ByteArray can be created in QDaq scripts by the new operator in 3 possible ways:
The ByteArrayPrototype class defines a number of usefull functions for handling ByteArray objects in script code.
Definition at line 37 of file bytearrayprototype.h.